Well, these updates are looking more like a bi-weekly thing now.
Over the past couple of weeks, I’ve been fixing up the project file for the new version of Unreal. Because of some of the changes, there were quite a few deprecations to fix!
In terms of new features, I’ve finally implemented curved roads!
There’s still a lot of work to be done on them though. Some polishing up here and there and making them look even better!
That’s about all for this update. Next up on the to-do list are intersections, streetlights, and working on the day/night cycle implementation. So look forward to that!